cmake_minimum_required(VERSION 3.5) project(win-dictation C CXX) set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) # Path to modules list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake") # Set output directory set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) # Options option(BUILD_SHARED_LIBS "build shared libraries" OFF) option(WHISPER_SDL2 "whisper: support for libSDL2" ON) option(WHISPER_NO_AVX "whisper: disable AVX" OFF) option(WHISPER_NO_AVX2 "whisper: disable AVX2" OFF) option(WHISPER_NO_FMA "whisper: disable FMA" OFF) option(WHISPER_NO_F16C "whisper: disable F16C" OFF) # SDL2 if(NOT SDL2_DIR) set(SDL2_DIR "${CMAKE_CURRENT_SOURCE_DIR}/SDL2-mingw/cmake") endif() find_package(SDL2 REQUIRED) string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES) include_directories(${SDL2_INCLUDE_DIRS}) # GGML add_subdirectory(ggml) # Whisper # We need to handle include paths for whisper. # whisper/src/CMakeLists.txt expects ../include/whisper.h add_subdirectory(whisper/src) # Common Library (needed by win-dictation) - optional if files don't exist if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/common/common.h") set(COMMON_TARGET common) add_library(${COMMON_TARGET} STATIC common/common.h common/common.cpp common/common-ggml.h common/common-ggml.cpp common/common-whisper.h common/common-whisper.cpp common/grammar-parser.h common/grammar-parser.cpp ) target_include_directories(${COMMON_TARGET} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/common ${CMAKE_CURRENT_SOURCE_DIR}/whisper/include ${CMAKE_CURRENT_SOURCE_DIR}/ggml/include ) target_link_libraries(${COMMON_TARGET} PRIVATE whisper) set(COMMON_SDL_TARGET common-sdl) add_library(${COMMON_SDL_TARGET} STATIC common/common-sdl.h common/common-sdl.cpp ) target_include_directories(${COMMON_SDL_TARGET} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/common ${SDL2_INCLUDE_DIRS} ) target_link_libraries(${COMMON_SDL_TARGET} PRIVATE ${SDL2_LIBRARIES}) else() # Create empty common libraries if files don't exist add_library(common INTERFACE) add_library(common-sdl INTERFACE) target_include_directories(common INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/whisper/include) target_include_directories(common-sdl INTERFACE ${SDL2_INCLUDE_DIRS}) endif() # Win Dictation Executable add_executable(win-dictation WIN32 src/main.cpp src/transcriber.cpp src/transcriber.h src/win-dictation.rc ) target_link_libraries(win-dictation PRIVATE whisper ${SDL2_LIBRARIES} comctl32 dwmapi ) target_include_directories(win-dictation PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src ${CMAKE_CURRENT_SOURCE_DIR}/common ${CMAKE_CURRENT_SOURCE_DIR}/whisper/include ${CMAKE_CURRENT_SOURCE_DIR}/ggml/include ${SDL2_INCLUDE_DIR} ) target_compile_definitions(win-dictation PRIVATE UNICODE _UNICODE) if(MSVC) target_compile_options(win-dictation PRIVATE $<$:/O2 /GL> ) target_link_options(win-dictation PRIVATE $<$:/LTCG> ) endif() # Copy SDL2.dll to output directory add_custom_command(TARGET win-dictation POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/release/WinDictation/SDL2.dll" $ ) # Copy models directory to output add_custom_command(TARGET win-dictation POST_BUILD COMMAND ${CMAKE_COMMAND} -E make_directory $/models COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/models" $/models )